One of my alltime favorites: ++Hilbert++
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The brain twister ... 3 iters ... |

LS3D_Hilbert_Curve1
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... from [P&L]
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Hilbert 'Freezing Space'
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My interpretations of
Hilbert's 3D Curve
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Hilbert's 'Cooler'
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My challenge: create the shape below with Lsystem 3D for Povray
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Looks simple but it took me HOURS!
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Hilbert's 'Toy as a Boy'
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And I am still not too happy with the axiom and the rules
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Thomas de Groot created something similar and called it 'Illusion Box' ...
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'Illusion Sphere'
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... here is my version
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Let's use Hilbert's Toy:
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'LS3D_Hilbert_SGI_1a'
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left side: Lsystem 3D
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'Hilbert's Construction Set1'
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LS3D_Hilbert_SGI_1b
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right side: my objects
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'Hilbert's Construction Set2'
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Second of my alltime favorites: ++Pascal++
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LS3D_Pascal_Cube1
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axiom and rules from Laurens Lapre's Lparser
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Pascal's 'Cube of no Return'
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LS3D_PascalDiamond1
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left: rendered using TOK's
Lsystem 3D
right: my objects
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Pascal's 'Psychodelic Diamond'
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